As a team consisting of Isabel Li, Duoning Zheng, Mingshan Wang, and myself, we were tasked with creating a mixed reality object. We landed on the idea of a mixed reality personal protective equipment (PPE) vest for use in warehouse environments. This innovative PPE vest uses a combination of smart vests, AR helmet, and a mobile app to provide real-time warnings of potential dangers and predicted target destinations. Our goal is to make warehouses safer and more efficient for all those who work within them.
We have developed a prototype utilizing Unity, which integrates with the vest to activate haptic feedback in response to detected potential collisions. While this is a new challenge for my team and I, as we are tackling a large project with multiple functional components in Unity, we are confident in our ability to continue to refine the prototype and resolve any bugs.
The product website represents a collaborative effort between my team, with my contributions in the design, Duoning's contributions in the branding, Mingshan's contributions in the content, and Isabel's efforts in the build. Our objective was to bring the product to life by demonstrating its features through a compelling storytelling approach.
01 . Identifying and defining the context
02. Prototyping as a method of exploration
03. Ensuring Scalability and Versatility of Code
04. Designing for humans and not for science fiction